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Apprentice Craftsman (armor enchant)

In the Database

Every item this enchanter works on, the enchants it adds and the NPC on the map: open its Database entry. Item pages link back here too.

The Apprentice Craftsman adds one random +1 to +3 stat enchant to many classic armors. It is risky: the armor can be destroyed, and refine and cards are always lost.

Where: /navi prontera 165/60

Items it works on

The armor must be in your inventory (not equipped), and you must carry exactly one of it.

Menu Armors
Non Slotted Armor Mantle #2307, Coat #2309, Chain Mail #2314, Full Plate #2316, Silk Robe #2321, Saint's Robe #2325, Holy Robe #2327, Wooden Mail #2328, Tights #2330, Silver Robe #2332, Mage Coat #2334, Thief Clothes #2335, Legion Plate Armor #2341, Lucius's Fierce Armor of Volcano #2344, Saphien's Armor of Ocean #2346, Aebecee's Raging Typhoon Armor #2348, Claytos Cracking Earth Armor #2350, Ninja Suit #2337, Chameleon Armor #2386, Glorious Suit #2394, Glorious Popularized Suit #2395, Glorious Mass-Production Suit #2396
Slotted Armor Mink Coat [1] #2311, Lord's Clothes [1] #2318, Glittering Jacket [1] #2319, Formal Suit [1] #2320, Mantle [1] #2308, Coat [1] #2310, Chain Mail [1] #2315, Full Plate [1] #2317, Silk Robe [1] #2322, Scapulare [1] #2324, Saint's Robe [1] #2326, Tights [1] #2331, Silver Robe [1] #2333, Thief Clothes [1] #2336, Legion Plate Armor [1] #2342, Lucius's Fierce Armor of Volcano [1] #2345, Saphien's Armor of Ocean [1] #2347, Aebecee's Raging Typhoon Armor [1] #2349, Claytos Cracking Earth Armor [1] #2351
High Grade Armor Meteo Plate Armor [1] #2364, Orleans's Gown [1] #2365, Life Link [1] #2391, Diabolus Robe [1] #2374, Diabolus Armor [1] #2375, Assaulter Plate [1] #2376, Elite Engineer Armor [1] #2377, Assassin Robe [1] #2378, Warlock's Battle Robe [1] #2379, Medic's Robe [1] #2380, Elite Archer Suit [1] #2381, Elite Shooter Suit [1] #2382, Sprint Mail [1] #2387, Kandura [1] #2388, Armor of Naga [1] #2389, Improved Tights [1] #2390

Enchanting

Cost: 400,000 zeny per try (taken on success and on failure).

  • One enchant only, in the 4th slot.
  • On success you get back a +0 armor with no cards and the new enchant. Any old enchant is replaced.
  • On failure the armor is destroyed.
Enchant Non Slotted Slotted High Grade
STR+3 #4702 2% 1.82% 1.67%
INT+3 #4712 2% 1.82% 1.67%
DEX+3 #4722 2% 1.82% 1.67%
AGI+3 #4732 2% 1.82% 1.67%
VIT+3 #4742 2% 1.82% 1.67%
LUK+3 #4752 2% 1.82% 1.67%
STR+2 #4701 4% 3.64% 3.33%
INT+2 #4711 4% 3.64% 3.33%
DEX+2 #4721 4% 3.64% 3.33%
AGI+2 #4731 4% 3.64% 3.33%
VIT+2 #4741 4% 3.64% 3.33%
LUK+2 #4751 4% 3.64% 3.33%
STR+1 #4700 6% 5.45% 5%
INT+1 #4710 6% 5.45% 5%
DEX+1 #4720 6% 5.45% 5%
AGI+1 #4730 6% 5.45% 5%
VIT+1 #4740 6% 5.45% 5%
LUK+1 #4750 6% 5.45% 5%
Failure: armor destroyed 28% 34.55% 40%

Tip

Use a fresh +0 armor with no card. Whatever refine and cards it had are lost even on success.