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Time Gap Weapons (Kkat)

In the Database

Every item this enchanter works on, the enchants it adds and the NPC on the map: open its Database entry. Item pages link back here too.

Kkat in the second depth of the Varmundt Biosphere crafts Time Gap weapons and enchants them.

Where: /navi bl_depth2 210/264

Crafting

Craft a Time Gap weapon opens a trade window. Each Time Gap weapon takes a +10 Glacier weapon, a +10 Dim Glacier weapon, a +10 OSAD weapon, a +12 Episode 17.2 weapon and 2,000 elemental gems or crystals. The exact recipe for each weapon is shown in the window. The Dagger and Kurojin come as a box that holds both the (A) and (B) versions.

How it works

  1. Talk to the NPC and choose Enchantment.
  2. The enchant window opens (only if you carry less than 70% of your weight limit). Put the weapon in from your inventory (unequip it first).
  3. Pick an enchant. Refine, cards and the enchant grade are never touched.

Every enchant here is a selectable (perfect) enchant: you choose it and it always succeeds.

Items it works on

19 weapons: Time Gap Guardian Spear [2] #530060, Time Gap Arch Staff [2] #640054, Time Gap Night Revolver [2] #800042, Time Gap Machanical Axe [2] #620043, Time Gap Musical Ribbon [2] #580075, Time Gap Musical Violin [2] #570075, Time Gap Hyper Staff [2] #550152, Time Gap Biologic Blade [2] #500107, Time Gap Shadow Dagger (A) [2] #510165, Time Gap Soul Rod [2] #550155, Time Gap Dragon Spear [2] #630049, Time Gap Saint Staff [2] #550156, Time Gap Emperor Revolution Book [2] #540094, Time Gap Abyss Dagger [2] #28785, Time Gap Spirit Foxtail [2] #550159, Time Gap Judgment Knuckle [2] #560072, Time Gap Elemental Spell Book [2] #540096, Time Gap Kurojin (A) [2] #28789, Time Gap Wind Bow [2] #700108

Enchant order: slot 4 → slot 3 (the next empty slot in this order is always the one enchanted).

Slot 4

Selectable (perfect) enchants — always succeed:

Enchant Cost
Biosphere Gem (Dragon Fishing) #311928 15 × Deep Storm Rune #1001309, 15 × Deep Cold Rune #1001308, 10 × Time Dimension Magic Rune #1001556
Biosphere Gem (Exor-scissor) #311931 15 × Deep Corruption Rune #1001312, 15 × Rune of Deep Poison #1001313, 10 × Time Dimension Magic Rune #1001556
Biosphere Gem (Vibra-rupt) #311934 15 × Deep Cleansing Rune #1001311, 15 × Deep Soul Rune #1001310, 10 × Time Dimension Magic Rune #1001556
Biosphere Gem (Execu-sect) #311937 15 × Rune of Deep Fire #1001306, 15 × Rune of Deep Poison #1001313, 10 × Time Dimension Magic Rune #1001556
Biosphere Gem (Hunting Divine) #311940 15 × Deep Earth Rune #1001307, 15 × Deep Soul Rune #1001310, 10 × Time Dimension Magic Rune #1001556

Slot 3

Selectable (perfect) enchants — always succeed:

Enchant Cost
Varmundt's Crystal (Flame) Lv3 #311864 10 × Energy of Elemental #1001600, 15 × Time Dimension Magic Rune #1001556
Varmundt's Crystal (Ice) Lv3 #311869 10 × Energy of Elemental #1001600, 15 × Time Dimension Magic Rune #1001556
Varmundt's Crystal (Plain) Lv3 #311874 10 × Energy of Elemental #1001600, 15 × Time Dimension Magic Rune #1001556
Varmundt's Crystal (Death) Lv3 #311879 10 × Energy of Elemental #1001600, 15 × Time Dimension Magic Rune #1001556
Varmundt's Crystal (Poison) Lv3 #312800 10 × Energy of Elemental #1001600, 15 × Time Dimension Magic Rune #1001556

Reset

Removes all enchants (cards are kept). Cost: 50 × Zelunium #25731, 50 × Shadowdecon #25729, 100 × Etel Dust #1000322, 5,000,000z. Success chance 100%.