Werner Laboratory Central Room¶
Guide¶
The Central Room of Werner's laboratory is part of the Terra Gloria (Episode 16.2) story. You visit it once during the main quest, then come back for the repeatable daily Sweeping the remnants, where you fight through the lab's guards and security devices to kill the
Pet Child #3621.
Requirements and entry¶
| Instance NPC | Rookie: /navi slabw01 236/91 (entrance gate next to him at 246/88) |
| Daily quest NPC | Rookie: /navi que_swat 150/58 |
| Prerequisite | Story run: Terra Gloria main quest at the Central Room step. Daily: Terra Gloria main quest finished |
| Party | Required. Only the party leader can create the instance |
| Time limit | 60 minutes (closes after 5 minutes with nobody inside) |
| Cooldown | Daily quest: once per day (Sweeping the remnants (Standby)), starting when you hand it in. Resets at 04:00 server time. |
Daily run:
- Talk to the Rookie in
que_swat, choose About the monster in the central room and accept Sweeping the remnants (kill one Pet Child). - Go to the Rookie in
slabw01. The party leader (with the quest active) picks Enter now. to create the instance. - Click the Central Room gate next to him and pick Go in.
Party members with the daily quest active talk to the Rookie after the leader has created the instance; the gate then appears for them. Click it and pick Go in.
Walkthrough (daily)¶
The run is a chain of rooms. Doors open when the party leader solves the Security devices.
Security devices¶
Each device shows one of the sample names in red and in blue and you must pick the correct colour. The rule from the samples on display: change red to blue, and blue to red.
| Sample | Correct answer |
|---|---|
| Purity, Eternity, Dawn | the blue option |
| Rose, Contradiction, Joy, Sea, Way back home, Loneliness, Glow, Twilight | the red option |
A wrong answer resets both devices of that pair, so you have to solve them again. Only the party leader can use the devices.
Room 1¶
When the leader steps off the entrance, four Guards appear along the hallway. Walking within 4 cells of one triggers an ambush of
Special Guard #3622:
| Guard | Ambush |
|---|---|
188/58 |
3 near it, plus 3 more further up the hall |
189/117 |
3 near it, plus 6 more in two groups further up |
171/167 |
1; killing it activates Security device L-01 (155/191) |
206/167 |
3; killing them activates Security device R-01 (220/191) |
Solve both devices to open the warp at 187/170.
Room 2¶
Three more Guards appear:
| Guard | Ambush |
|---|---|
70/38 |
3 |
33/52 |
3; killing them activates Security device L-02 (22/61) |
111/52 |
3; killing them activates Security device R-02 (122/61) |
Solving both opens the warp at 71/77 and the Central Entrance door.
Central Room¶
When the leader steps on the Central Entrance (54/146) they choose:
- Proceed with the story. Replays the scene with Eisen Werner and Seyren. Afterwards the room resets and the party is sent back outside the door, so you can then choose the battle.
- Proceed with the battle. The leader walks up to the Pet Child; after about 15 seconds the magic field activates and
Pet Child #3621 spawns.
Other party members who step on the door just go inside. Killing the Pet Child completes Sweeping the remnants and opens the Emergency exit at 55/150, which leads to que_swat 155/58.
Story run¶
During the main quest the same rooms are used, but Eisen Werner talks to you at each stage instead of the guard ambushes, and the leader still has to solve the four Security devices. At the end, talking to Eisen Werner in the central room gives the party leader Blessing Star #25179 and Small Leather Bag #23087, 20-40 Instance Points, and a warp to que_swat 155/50.
Rewards (daily)¶
Hand in Sweeping the remnants to the Rookie in que_swat:
| Reward | Amount |
|---|---|
| Schwarz's Honor Token #25155 | 3 |
| Base EXP | 200,000 |
| Job EXP | 200,000 |
[Walkthrough conversion] Require Terra Gloria main quest. Note: For now there are 2 instances (officially one) to avoid exploit, the warp entry being the same. The first (main quest) is a solo instance and the 2nd (daily) a a party instance. The instance is a basic version, KRO added Seyren boss fight in the next updates.
Overview¶
- Entrance: Rookie at
slabw01 236/91(/navi slabw01 236/91) or Central_room atslabw01 246/88(/navi slabw01 246/88) - Requirements (Werner Laboratory Central Room): Unlocked by its story quest, time limit 1h
- Entry (Werner Laboratory Central Room): Once per character. It is part of the story: the entrance only opens while that story step is active, and you can retry until you clear it.
- Requirements (Werner Laboratory Central Room (Hard)): Unlocked by its story quest, time limit 1h
- Entry (Werner Laboratory Central Room (Hard)): Repeatable, no cooldown. Rookie opens it while you have the daily hunting quest Sweeping the remnants.
- Who can enter: Party (create a party first)
- Modes: Werner Laboratory Central Room, Werner Laboratory Central Room (Hard)
Bosses¶
Drop chances include Miracle's drop rates.
Pet Child #3621

MVP · Level 120 · 3,500,000 HP · Brute · Dark 3 · Large · Full monster entry
| Item | Chance | |
|---|---|---|
| Old Blue Box #603 | 50% | MVP reward |
| Old Purple Box #617 | 50% | MVP reward |
| Yggdrasil Berry #607 | 50% | MVP reward |
| Ultralight Magic Shield [1] #28913 | 0.5% | |
| Treasure Box #7444 | 50% | |
| Old Purple Box #617 | 50% | |
| Old Blue Box #603 | 50% | |
| Yggdrasil Berry #607 | 50% | |
| Carnium #6223 | 50% | |
| Bradium #6224 | 50% | |
| Cutie Card #27152 | 0.5% |
Monsters¶
| Monster | Level | HP | Race | Element |
|---|---|---|---|---|
Special Guard #3622 |
100 | 21,914 | Demihuman | Fire 1 |
Rewards and quest items¶
Items the instance NPCs hand out, including quest items used along the way.
| Item | Amount |
|---|---|
| Blessing Star #25179 | 1 |
| Small Leather Bag #23087 | 1 |