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Werner Laboratory Central Room

Guide

The Central Room of Werner's laboratory is part of the Terra Gloria (Episode 16.2) story. You visit it once during the main quest, then come back for the repeatable daily Sweeping the remnants, where you fight through the lab's guards and security devices to kill the Pet Child #3621.

Requirements and entry

Instance NPC Rookie: /navi slabw01 236/91 (entrance gate next to him at 246/88)
Daily quest NPC Rookie: /navi que_swat 150/58
Prerequisite Story run: Terra Gloria main quest at the Central Room step. Daily: Terra Gloria main quest finished
Party Required. Only the party leader can create the instance
Time limit 60 minutes (closes after 5 minutes with nobody inside)
Cooldown Daily quest: once per day (Sweeping the remnants (Standby)), starting when you hand it in. Resets at 04:00 server time.

Daily run:

  1. Talk to the Rookie in que_swat, choose About the monster in the central room and accept Sweeping the remnants (kill one Pet Child).
  2. Go to the Rookie in slabw01. The party leader (with the quest active) picks Enter now. to create the instance.
  3. Click the Central Room gate next to him and pick Go in.

Party members with the daily quest active talk to the Rookie after the leader has created the instance; the gate then appears for them. Click it and pick Go in.

Walkthrough (daily)

The run is a chain of rooms. Doors open when the party leader solves the Security devices.

Security devices

Each device shows one of the sample names in red and in blue and you must pick the correct colour. The rule from the samples on display: change red to blue, and blue to red.

Sample Correct answer
Purity, Eternity, Dawn the blue option
Rose, Contradiction, Joy, Sea, Way back home, Loneliness, Glow, Twilight the red option

A wrong answer resets both devices of that pair, so you have to solve them again. Only the party leader can use the devices.

Room 1

When the leader steps off the entrance, four Guards appear along the hallway. Walking within 4 cells of one triggers an ambush of Special Guard #3622:

Guard Ambush
188/58 3 near it, plus 3 more further up the hall
189/117 3 near it, plus 6 more in two groups further up
171/167 1; killing it activates Security device L-01 (155/191)
206/167 3; killing them activates Security device R-01 (220/191)

Solve both devices to open the warp at 187/170.

Room 2

Three more Guards appear:

Guard Ambush
70/38 3
33/52 3; killing them activates Security device L-02 (22/61)
111/52 3; killing them activates Security device R-02 (122/61)

Solving both opens the warp at 71/77 and the Central Entrance door.

Central Room

When the leader steps on the Central Entrance (54/146) they choose:

  • Proceed with the story. Replays the scene with Eisen Werner and Seyren. Afterwards the room resets and the party is sent back outside the door, so you can then choose the battle.
  • Proceed with the battle. The leader walks up to the Pet Child; after about 15 seconds the magic field activates and Pet Child #3621 spawns.

Other party members who step on the door just go inside. Killing the Pet Child completes Sweeping the remnants and opens the Emergency exit at 55/150, which leads to que_swat 155/58.

Story run

During the main quest the same rooms are used, but Eisen Werner talks to you at each stage instead of the guard ambushes, and the leader still has to solve the four Security devices. At the end, talking to Eisen Werner in the central room gives the party leader Blessing Star #25179 and Small Leather Bag #23087, 20-40 Instance Points, and a warp to que_swat 155/50.

Rewards (daily)

Hand in Sweeping the remnants to the Rookie in que_swat:

Reward Amount
Schwarz's Honor Token #25155 3
Base EXP 200,000
Job EXP 200,000

[Walkthrough conversion] Require Terra Gloria main quest. Note: For now there are 2 instances (officially one) to avoid exploit, the warp entry being the same. The first (main quest) is a solo instance and the 2nd (daily) a a party instance. The instance is a basic version, KRO added Seyren boss fight in the next updates.

Overview

  • Entrance: Rookie at slabw01 236/91 (/navi slabw01 236/91) or Central_room at slabw01 246/88 (/navi slabw01 246/88)
  • Requirements (Werner Laboratory Central Room): Unlocked by its story quest, time limit 1h
  • Entry (Werner Laboratory Central Room): Once per character. It is part of the story: the entrance only opens while that story step is active, and you can retry until you clear it.
  • Requirements (Werner Laboratory Central Room (Hard)): Unlocked by its story quest, time limit 1h
  • Entry (Werner Laboratory Central Room (Hard)): Repeatable, no cooldown. Rookie opens it while you have the daily hunting quest Sweeping the remnants.
  • Who can enter: Party (create a party first)
  • Modes: Werner Laboratory Central Room, Werner Laboratory Central Room (Hard)

Bosses

Drop chances include Miracle's drop rates.

Pet Child #3621

MVP · Level 120 · 3,500,000 HP · Brute · Dark 3 · Large · Full monster entry

Item Chance
Old Blue Box #603 50% MVP reward
Old Purple Box #617 50% MVP reward
Yggdrasil Berry #607 50% MVP reward
Ultralight Magic Shield [1] #28913 0.5%
Treasure Box #7444 50%
Old Purple Box #617 50%
Old Blue Box #603 50%
Yggdrasil Berry #607 50%
Carnium #6223 50%
Bradium #6224 50%
Cutie Card #27152 0.5%

Monsters

Monster Level HP Race Element
Special Guard #3622 100 21,914 Demihuman Fire 1

Rewards and quest items

Items the instance NPCs hand out, including quest items used along the way.

Item Amount
Blessing Star #25179 1
Small Leather Bag #23087 1