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Glastheim Challenge Mode

Guide

Glastheim Challenge Mode sends the party into a corrupted Old Glast Heim to purify phantoms with Oscar. The party is split in two to clear both wings, then fights a phantom of Amdarais or Himmelmez that has to be kept inside a magic circle. The leader picks a stage from 1 to 10: higher stages give a tougher boss and a much bigger treasure box of Temporal materials.

Entering

  • NPC: Glastheim Challenge Mode Administrator at /navi glast_01 143/288.
  • Party: needed. The party leader picks create; then everyone picks enter.
  • Level: the script has no level check.
  • Cooldown: entering starts the Glast Heim Challenge Mode quest, which ends at the next 04:00 server time.
  • Time limit: 30 minutes, and the instance closes after 5 minutes with nobody inside.

Stages

Inside, the party leader talks to Oscar at the entrance and picks a Contaminated Magic Stage. The stages you can pick depend on how many times you, the leader, have cleared Challenge Mode:

Leader's clears Stages available
0-9 1
10-19 1-2
20-29 1-3
... one more stage per 10 clears
90 or more 1-10
Stage Boss Max HP
1 600,000,000
2 750,000,000
3 900,000,000
4 1,050,000,000
5 1,200,000,000
6 1,350,000,000
7 1,500,000,000
8 1,650,000,000
9 1,800,000,000
10 2,000,000,000

Everyone inside the instance when the leader claims the reward from Oscar gets the clear counted.

Walkthrough

1. Purify both wings

After the leader confirms the stage, the party is split as evenly as possible between the left and right wings. Each wing spawns 50 phantoms: 10 each of Mutating White Knight #20574, Mutating Khalitzburg #20576, Cursed Raydric #20577 and Mutating Raydric Archer #20578, and 20 Cursed Butler #20579. A counter announces how many are left on each side.

When one wing is cleared, a warp opens there that leads toward the other wing, so that group can go help.

2. Meet Oscar at the centre

When both wings are cleared, the warp to the central area opens. Go north ("12 o'clock") and find Oscar. A Phantom Corruption Root #20575 also spawns next to him. The leader talks to Oscar and picks Transform: he walks north and opens the passage to the boss room.

3. Boss: the Phantom of Dark Dhalis

In the boss room the leader talks to Oscar again and picks We're ready. The boss appears in the central magic circle and, 6 seconds later, everyone on the map is pulled into the room. The boss is:

Keep it in the circle. Every 10 seconds the script checks whether the boss is inside the central magic circle. If it is outside on three checks in a row (about 30 seconds), the purification fails: the boss vanishes without a reward. Oscar reappears, and the leader can talk to him to summon it again.

Every 5 seconds the boss uses one of these:

Attack What happens
Wide-range Curse Meteor Storms run outward along the four diagonals from the boss
Cross Earthquake ("!!") Heaven's Drive spreads outward in a cross and diagonals around the boss
Rage Blast A shorter burst of Heaven's Drive all around the boss
Cross Firewall ("!!") Fire Walls run out along the four diagonals
Random warp Sometimes nothing; otherwise each player has about a 35% chance to be teleported to a random spot on the map
Dark Judgment ("!!") 16 Contaminated Bone Thorns appear in a 4x4 grid over the room and cast Dark Grand Cross six times between 15 and 24 seconds later, then vanish. The boss's other attacks pause meanwhile.

Rewards

When the boss dies, a treasure box and Oscar appear in the boss room.

Treasure box. The first player to click it opens it and the loot drops on the ground around it. Amounts are random, roughly in these ranges:

Stage Sealed Temporal Circlet #25864 Temporal Gemstone #25865 Temporal Spell #25866 Temporal Fragment #25867
1 3-5 - - 6-15
2 3-6 - - 7-20
3 3-7 1-3 - 10-25
4 4-8 1-4 - 12-30
5 5-9 1-4 1-3 15-30
6 6-10 1-5 3-7 17-30
7 6-10 2-5 5-11 18-30
8 6-10 2-6 8-16 19-30
9 8-10 2-6 11-22 20-30
10 8-10 2-7 14-28 22-30

Oscar. Only the party leader can talk to him. This counts the clear for the leader and opens the Exit.

Exit. Each player who uses it returns to glast_01 and earns Instance Points: 20 per stage of the Contaminated Magic Stage fought this run (20 for stage 1, up to 200 for stage 10). Instance Points count toward the daily cap of 1,200.

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Overview

  • Entrance: Glastheim Challenge Mode Administrator at glast_01 143/288 (/navi glast_01 143/288)
  • Requirements: Unlocked by its story quest, time limit 30m
  • Entry: Repeatable, resets daily at 04:00.
  • Who can enter: Party (create a party first)

Bosses

Drop chances include Miracle's drop rates.

Phantom Amdarais #20573

Boss · Level 192 · 600,000,000 HP · Demon · Dark 3 · Large · Full monster entry

Item Chance
Sealed Temporal Circlet #25864 100%
Sealed Temporal Circlet #25864 50%
Temporal Spell #25866 100%
Essence of a Powerful Dimension #7925 15%
Amdarais's Phantom Card #27383 0.5%
Phantom Himmelmez #20572

Boss · Level 195 · 600,000,000 HP · Angel · Holy 3 · Medium · Full monster entry

Item Chance
Sealed Temporal Circlet #25864 100%
Sealed Temporal Circlet #25864 100%
Sealed Temporal Circlet #25864 50%
Temporal Spell #25866 100%
Essence of a Powerful Dimension #7925 15%
Himmelmez's Phantom Card #27381 0.5%
Phantom Corruption Root #20575

Boss · Level 190 · 36,760,359 HP · Demon · Earth 3 · Large · Full monster entry

Item Chance
Temporal Gemstone #25865 100%
Temporal Gemstone #25865 7.5%
Temporal Gemstone #25865 0.1%
Temporal Fragment #25867 5%
Temporal Fragment #25867 2.5%
Temporal Fragment #25867 0.5%
Temporal Fragment #25867 3%
Prime Corruption Root Card #27382 0.5%
Mutated Thorn #20581

Boss · Level 185 · 100 HP · Formless · Fire 3 · Medium · Full monster entry

No drops.

Monsters

Monster Level HP Race Element
Mutating White Knight #20574 188 2,450,483 Undead Dark 3
Mutating Khalitzburg #20576 185 2,401,358 Undead Dark 3
Cursed Raydric #20577 182 2,362,114 Demihuman Dark 2
Mutating Raydric Archer #20578 180 2,300,000 Demihuman Dark 2
Cursed Butler #20579 180 2,306,607 Undead Undead 2

Rewards and quest items

Items the instance NPCs hand out, including quest items used along the way.

Item Amount
Sealed Temporal Circlet #25864 1
Temporal Gemstone #25865 1
Temporal Spell #25866 1
Temporal Fragment #25867 1

Exchange and crafting

NPCs outside the instance that take what you bring back from it.

NPC Takes Gives
MUNINN2003
glast_01 138/291
Temporal Gemstone #25865, Temporal Fragment #25867, Temporal Spell #25866 Guardian Knight Claymore [2] #21055, Guardian Knight Spear [2] #32027, Guardian Knight Jewel Sword [2] #32353, Guardian Knight Axe [2] #1336, Guardian Knight Battle Axe [2] #28141, Royal Gladius (R) [2] #28774, Royal Gladius (L) [3] #28775, Royal Katar [2] #28046 and 16 more
OSC0005
glast_01 135/291
Temporal Fragment #25867, Temporal Gemstone #25865, Temporal Spell #25866 Upgrades or quest use
Subspace vending machine
t_garden 129/123
Temporal Spell #25866, Temporal Gemstone #25865 Grace of Spirit #1001465
HUGINN2001
glast_01 141/291
Sealed Temporal Circlet #25864, Temporal Spell #25866 Temporal Fragment #25867, Temporal Gemstone #25865, Mutated White Knight Card #27384, Mutated Khalitzburg Card #27385, Mutated White Knight Egg #9133, Temporal Circlet (Rune Knight) [1] #19474, Temporal Circlet (Royal Guard) [1] #19475, Temporal Circlet (Mechanic) [1] #19476 and 17 more
Specimen Refine Manager
ba_chess 22/16
Temporal Spell #25866 Time Dimension Magic Rune #1001556