Sealed Catacomb¶
Guide¶
Also called the Sealed Shrine. The party descends under St. Capitolina Abbey to stop the Great Demon Baphomet from breaking free. Floor 1 is a scavenger hunt against a timer; floor 2 is the fight against an invincible Baphomet that can only be hurt while a magical seal is weakening him.
How to enter¶
| NPC | Friar Patrick at St. Capitolina Abbey: /navi monk_test 309/146 |
| Level | 75+ |
| Party | At least 2 members. The party leader asks Friar Patrick to open the seal |
| Entering | Everyone then touches the Grave of Baphomet next to him (/navi monk_test 306/151) |
| Cooldown | 12 hours per character ("The Curse of Baphomet"), starting when you enter |
| Time limit | 2 hours |
Warning
Friar Patrick warns that some protective skills, such as Safety Wall and Assumptio, are blocked by the seal inside. Any Token of Apostle you carry is taken away when you touch the Grave of Baphomet.
Floor 1: gathering the keys¶
- The hero's grave. Go to the gravestone at the north (around 141/221) and choose "Waited for me?".
- Pendant of Spirit. Thirteen gravestones are scattered across the floor. Search them: twelve of the thirteen hold a Pendant of Spirit #6003 (one is randomly empty). Only one pendant can be taken per run.
- Wake the hero. The party leader, carrying the pendant, touches the north gravestone again. The Ancient Hero's Soul appears at the fire altar in the center (176/119).
- Start the trial. Talk to the Ancient Hero's Soul and ask all three questions (Essence of Fire, Token of
Apostle, what to do) before choosing "I am ready." When the leader does this:
- 12 Bobbing Torches light up around the floor.
- 15 Apostles of Baphomet spawn at random spots. Each one gives a Token of Apostle #6002 to whoever kills it.
- A timer starts (see below).
- Collect the Essence of Fire. Only the party leader can take a Essence of Fire #6001 from a torch. Anyone else who touches a torch loses half their HP.
- Open the gate. The leader brings at least 10 Essence of Fire and 1 Token of Apostle to the Ancient Hero's Soul, then talks to him once more. The gate to the Main Altar opens in the south-east corner (281/12).
- Go down. Each player needs their own Token of Apostle to use the gate; it is used up on the way through.
The floor 1 timer
From the moment the leader starts the trial, the Ancient Hero's Soul warns you at 30 and 40 minutes, and at about 51 minutes the seal is announced as failed. At about 58 minutes everyone still in the instance is thrown out to the abbey. Make sure every party member has a Token of Apostle before the Apostles run out.
Floor 2: sealing Baphomet¶
- Walking in triggers Baphomet's warnings. Three spots around the Main Altar (left 50/67, right 109/67, bottom
79/39) are traps: stepping on one spawns 16 Apostles of Baphomet (
Flame Skull #1869,
Wraith Dead #1291,
Mini Demon #1292,
Evil Druid #1117,
Khalitzburg #1132 and a
Banshee #1867). These traps re-arm every 5 minutes
during the Baphomet fight. - The party leader touches The Main Altar (79/65). About 17 seconds later
Unsealed Baphomet #1929 appears on the
altar. -
Baphomet keeps himself invincible. Five Magical Seals surround the altar; only one is active at a time:
Seal Location Center (Main Altar) 79/81 2 o'clock 123/109 4 o'clock 123/22 8 o'clock 35/21 10 o'clock 35/109 The center seal activates first; after that a random seal is announced roughly every 70 seconds. 4. Touching the active seal removes Baphomet's invincibility, but only if Baphomet is within 10 cells of that seal. The player who touches it loses half their HP and is turned to stone for 20 seconds, and cannot use another seal for 3 minutes (trying anyway costs half your HP and a 30-second petrify). 5. Seals only work for 1 hour after Baphomet appears. After that he can no longer be made vulnerable. 6. When Baphomet dies the Ancient Hero's Soul appears at the altar (80/63). Talk to him to leave.
Tip
The tank should drag Baphomet to the announced seal while a different player (not the one who touched the last seal) waits next to it. Rotate the seal duty so nobody is on the 3-minute lockout when the next seal lights up.
Rewards¶
- 10 Instance Points for each player who leaves through the Ancient Hero's Soul (see Instance Points).
- Baphomet's drops, including the Cursed Baphomet Doll #6004.
Gigantic Majestic Goat¶
Show a Cursed Baphomet Doll #6004 to Friar Patrick, then talk to Rust Blackhand in the abbey (/navi prt_monk 261/91).
He crafts a Gigantic Majestic Goat #5374 from:
| Material | Amount |
|---|---|
| Cursed Baphomet Doll #6004 | 1 |
| Majestic Goat #2256 | 1 |
| Crystal of Darkness #7799 | 30 |
| Fragment of Darkness #7798 | 50 |
| Zeny | 990,000 (you need slightly more than this on hand) |
Seal away the Great Demon Baphomet.
Overview¶
- Entrance: Friar Patrick at
monk_test 309/146(/navi monk_test 309/146) or Grave of Baphomet atmonk_test 306/151(/navi monk_test 306/151) - Requirements: Level 75+, time limit 2h
- Entry: Repeatable, cooldown 12 hours.
- Who can enter: Party (create a party first)
Bosses¶
Drop chances include Miracle's drop rates.
Unsealed Baphomet #1929

Boss · Level 98 · 4,520,500 HP · Demon · Dark 3 · Large · Full monster entry
| Item | Chance | |
|---|---|---|
| Cursed Baphomet Doll #6004 | 25% | |
| Pauldron [1] #2514 | 100% | |
| Tae Goo Lyeon [2] #1181 | 100% | |
| Bloodied Shackle Ball #2655 | 50% | |
| Heavenly Maiden Robe [1] #2513 | 100% | |
| Holy Robe #2327 | 100% | |
| Crescent Scythe #1466 | 100% | |
| Baphomet Card #4147 | 0.5% |
Dark Illusion #1302

Boss · Level 96 · 46,255 HP · Demon · Undead 4 · Large · Full monster entry
| Item | Chance | |
|---|---|---|
| Evil Bone Wand #1615 | 2% | |
| Bone Helm #5017 | 1% | |
| Ragamuffin Manteau #2508 | 2% | |
| Brigan #7054 | 100% | |
| Mastela Fruit #522 | 6% | |
| White Herb #509 | 77.5% | |
| Crimson Two-Handed Sword [2] #21015 | 50% | |
| Dark Illusion Card #4169 | 0.5% |
Monsters¶
| Monster | Level | HP | Race | Element |
|---|---|---|---|---|
Flame Skull #1869 |
121 | 20,150 | Demon | Ghost 3 |
Wraith Dead #1291 |
121 | 37,420 | Undead | Undead 4 |
Khalitzburg #1132 |
118 | 27,456 | Undead | Undead 1 |
Evil Druid #1117 |
80 | 4,720 | Undead | Undead 4 |
Mini Demon #1292 |
117 | 22,763 | Demon | Dark 1 |
Banshee #1867 |
130 | 40,950 | Demon | Dark 2 |
Zombie Master #1298 |
119 | 25,297 | Undead | Undead 1 |
Skeleton General #1290 |
139 | 180,130 | Undead | Undead 1 |
Ancient Mimic #1699 |
112 | 19,778 | Formless | Neutral 3 |
Wind Ghost #1263 |
80 | 3,631 | Demon | Wind 3 |
Lude #1509 |
101 | 11,179 | Undead | Undead 1 |
Rewards and quest items¶
Items the instance NPCs hand out, including quest items used along the way.
| Item | Amount |
|---|---|
| Gigantic Majestic Goat #5374 | 1 |
| Token of Apostle #6002 | 1 |
| Pendant of Spirit #6003 | 1 |
| Essence of Fire #6001 | 1 |
Exchange and crafting¶
NPCs outside the instance that take what you bring back from it.
| NPC | Takes | Gives |
|---|---|---|
Grave of Baphometmonk_test 306/151 |
Token of Apostle #6002 | Upgrades or quest use |




