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Pudding (Bio Lab Enchants)

In the Database

Every item this enchanter works on, the enchants it adds and the NPC on the map: open its Database entry. Item pages link back here too.

Pudding, a trainee Sorcerer (the NPC is labelled Sorcerer), enchants the equipment that drops in or is traded for in the Bio Laboratory, using the three Bio Lab materials Warrior's Will #6469, Blood Thirst #6470 and Chills Of Death #6471. Enchanting can destroy the item.

Where: /navi lhz_cube 233/24

Items it works on

The item must be equipped. You need 1,200 free weight. There is no refine requirement.

Enchant table Items
Melee weapons Agent Katar [1] #1290, Guillotine Katar [1] #1291, Ignus Steel [1] #1392, End Sectora [1] #1393, Cannon Spear [1] #1435, As-nail #13069, Scarlet-nail #13070, Bloody Cross #16017, Gigantic Lance #1490*
Ranged weapons Thief Crossbow [2] #18109, Giant Crossbow [2] #18110, Creeper Bow [2] #18111
Magic weapons Cold Magic Book [2] #1584, Light of Recovery [1] #1659
Armor Giant Shield [1] #2160, Geffenia Tomb of Water [1] #2161, Bible of Promise(2nd Vol.) [1] #2162, Assassin Handcuffs [1] #2892, Green Surgical Gown [1] #15044, Salvage Cape #2582, Ancient Gold Ornament [1] #18570

Items marked * use a wider roll, which makes them slightly more likely to be destroyed (see the tables).

Enchanting

Pick "Here you are, sir.", choose the equipment slot, then the material.

Material Cost Slot
Warrior's Will #6469 10 4th slot
Blood Thirst #6470 10 3rd slot
  • The slot must be empty ("This equipment already has the power of ...").
  • Both slots use the same roll table. You can do them in any order.
  • No zeny is needed.
  • On success the item keeps its refine, cards and any other enchant.
  • On failure the item is destroyed, with its cards and refine. The materials are used up either way.

Melee weapons

Enchant Most items Items marked *
STR+1 #4700 10% 9.524%
STR+2 #4701 1% 0.952%
STR+3 #4702 0.1% 0.095%
AGI+1 #4730 10% 9.524%
AGI+2 #4731 1% 0.952%
AGI+3 #4732 0.1% 0.095%
VIT+1 #4740 10% 9.524%
VIT+2 #4741 1% 0.952%
VIT+3 #4742 0.1% 0.095%
INT+1 #4710 4.75% 4.524%
INT+2 #4711 0.475% 0.452%
INT+3 #4712 0.05% 0.048%
DEX+1 #4720 7.5% 7.143%
DEX+2 #4721 0.75% 0.714%
DEX+3 #4722 0.075% 0.071%
LUK+1 #4750 4.75% 4.524%
LUK+2 #4751 0.475% 0.452%
LUK+3 #4752 0.05% 0.048%
Fighting Spirit1 #4811 10% 9.524%
Fighting Spirit2 #4810 1% 0.952%
Fighting Spirit3 #4809 0.1% 0.095%
Spell1 #4815 4.75% 4.524%
Spell2 #4814 0.475% 0.452%
Spell3 #4813 0.05% 0.048%
Atk Speed1 #4807 0.05% 0.048%
Sharp1 #4818 5% 4.762%
Sharp2 #4817 0.5% 0.476%
Sharp3 #4816 0.05% 0.048%
Expert Archer1 #4832 4.75% 4.524%
Expert Archer2 #4833 0.475% 0.452%
Expert Archer3 #4834 0.05% 0.048%
Item destroyed 20.575% 24.357%

Ranged weapons

Enchant Chance
STR+1 #4700 4.75%
STR+2 #4701 0.475%
STR+3 #4702 0.05%
AGI+1 #4730 10%
AGI+2 #4731 1%
AGI+3 #4732 0.1%
VIT+1 #4740 4.75%
VIT+2 #4741 0.475%
VIT+3 #4742 0.05%
INT+1 #4710 7.5%
INT+2 #4711 0.75%
INT+3 #4712 0.075%
DEX+1 #4720 10%
DEX+2 #4721 1%
DEX+3 #4722 0.1%
LUK+1 #4750 4.75%
LUK+2 #4751 0.475%
LUK+3 #4752 0.05%
Fighting Spirit1 #4811 4.75%
Fighting Spirit2 #4810 0.475%
Fighting Spirit3 #4809 0.05%
Spell1 #4815 5%
Spell2 #4814 0.5%
Spell3 #4813 0.05%
Atk Speed1 #4807 0.05%
Sharp1 #4818 10%
Sharp2 #4817 1%
Sharp3 #4816 0.1%
Expert Archer1 #4832 10%
Expert Archer2 #4833 1%
Expert Archer3 #4834 0.1%
Item destroyed 20.575%

Magic weapons

Enchant Chance
STR+1 #4700 7.5%
STR+2 #4701 0.75%
STR+3 #4702 0.075%
AGI+1 #4730 5%
AGI+2 #4731 0.5%
AGI+3 #4732 0.05%
VIT+1 #4740 10%
VIT+2 #4741 1%
VIT+3 #4742 0.1%
INT+1 #4710 10%
INT+2 #4711 1%
INT+3 #4712 0.1%
DEX+1 #4720 10%
DEX+2 #4721 1%
DEX+3 #4722 0.1%
LUK+1 #4750 4.75%
LUK+2 #4751 0.475%
LUK+3 #4752 0.05%
Fighting Spirit1 #4811 4.75%
Fighting Spirit2 #4810 0.475%
Fighting Spirit3 #4809 0.05%
Spell1 #4815 10%
Spell2 #4814 1%
Spell3 #4813 0.1%
Atk Speed1 #4807 0.05%
Sharp1 #4818 4.75%
Sharp2 #4817 0.475%
Sharp3 #4816 0.05%
Expert Archer1 #4832 4.75%
Expert Archer2 #4833 0.475%
Expert Archer3 #4834 0.05%
Item destroyed 20.575%

Armor

Enchant Most items Items marked *
STR+1 #4700 7.5% 7.143%
STR+2 #4701 0.75% 0.714%
STR+3 #4702 0.075% 0.071%
AGI+1 #4730 7.5% 7.143%
AGI+2 #4731 0.75% 0.714%
AGI+3 #4732 0.075% 0.071%
VIT+1 #4740 7.5% 7.143%
VIT+2 #4741 0.75% 0.714%
VIT+3 #4742 0.075% 0.071%
INT+1 #4710 7.5% 7.143%
INT+2 #4711 0.75% 0.714%
INT+3 #4712 0.075% 0.071%
DEX+1 #4720 7.5% 7.143%
DEX+2 #4721 0.75% 0.714%
DEX+3 #4722 0.075% 0.071%
LUK+1 #4750 7.5% 7.143%
LUK+2 #4751 0.75% 0.714%
LUK+3 #4752 0.075% 0.071%
MDEF+2 #4786 3.75% 3.571%
MDEF+4 #4787 1.25% 1.19%
MDEF+6 #4788 0.25% 0.238%
MDEF+8 #4789 0.125% 0.119%
MDEF+10 #4790 0.05% 0.048%
DEF+3 #4791 3.75% 3.571%
DEF+6 #4792 2.5% 2.381%
DEF+9 #4793 0.25% 0.238%
DEF+12 #4794 0.05% 0.048%
Evasion1 #4859 3.75% 3.571%
Evasion3 #4860 1.25% 1.19%
FLEE+6 #4762 0.25% 0.238%
SP+50 #4800 0.25% 0.238%
HP+100 #4795 5.9% 5.619%
HP+200 #4796 2.5% 2.381%
HP+300 #4797 1.25% 1.19%
Item destroyed 22.925% 26.595%

Removing an enchant

Pick "Consume the 'Chill of the Dead'" and choose which enchant to remove.

  • Cost: 10 Chills Of Death #6471 per enchant removed.
  • Always succeeds. Only the chosen enchant is removed; refine, cards and the other enchant stay.

Getting the equipment: Weird old man

/navi lighthalzen 342/291

The Weird old man trades the enchantable equipment for Bio Lab materials. Listen to his complaints, then pick "Show me the armors" or "Show me the weapons". Items you can afford are shown in blue. You need 2,800 free weight.

Item Warrior's Will #6469 Blood Thirst #6470 Chills Of Death #6471
Giant Shield [1] #2160 100 50 35
Geffenia Tomb of Water [1] #2161 100 50 22
Bible of Promise(2nd Vol.) [1] #2162 100 50 22
Salvage Cape #2582 300 300 400
Assassin Handcuffs [1] #2892 100 50 35
Green Surgical Gown [1] #15044 100 50 30
Ancient Gold Ornament [1] #18570 300 300 400
Agent Katar [1] #1290 50 100 10
Guillotine Katar [1] #1291 50 100 85
Ignus Steel [1] #1392 50 100 35
End Sectora [1] #1393 50 100 35
Cannon Spear [1] #1435 50 100 40
Gigantic Lance #1490 300 300 400
Cold Magic Book [2] #1584 50 100 40
Light of Recovery [1] #1659 50 100 35
As-nail #13069 50 100 35
Scarlet-nail #13070 50 100 35
Bloody Cross #16017 50 100 40
Thief Crossbow [2] #18109 50 100 35
Giant Crossbow [2] #18110 50 100 35
Creeper Bow [2] #18111 50 100 35

Tip

Warrior's Will #6469, Blood Thirst #6470 and Chills Of Death #6471 can also be bought with Energy Fragments from the Veteran Adventurer in Lighthalzen (/navi lighthalzen 319/213): 200, 200 and 300 Energy Fragments each.