Consecrated Weapons (Ester)¶
In the Database
Every item this enchanter works on, the enchants it adds and the NPC on the map: open its Database entry. Item pages link back here too.
Ester purifies the Adulter Fides weapons into Vivatus Fides weapons, and sells the Pontifex items that give these weapons random options.
Where: /navi grademk 48/169
| Menu | What it does |
|---|---|
| Purification Ritual | Reform window: cheaper, refine drops by 5 |
| Advanced Purification Ritual | Reform window: more expensive, refine drops by 1 |
| Enchantment | Shop that sells the Pontifex items for 20,000,000z each |
Purification (reform)¶
Put the weapon in the reform window from your inventory (unequip it first). It must be refined to +9 or higher. The reform always succeeds. Cards, enchants, the enchant grade and random options are kept.
| Ritual | Refine afterwards | Cost |
|---|---|---|
| Purification Ritual | refine -5 (a +9 weapon becomes +4) | 10 × the weapon's blueprint, 50 × Holy Oil of Purification #1000501, 50 × Holy Water of Purification #1000502, 50 × Sabbatical Handkerchief #1000503, 200 × Amethyst Fragment #1000405 |
| Advanced Purification Ritual | refine -1 (a +9 weapon becomes +8) | 30 × the weapon's blueprint, 200 × Holy Oil of Purification #1000501, 200 × Holy Water of Purification #1000502, 200 × Sabbatical Handkerchief #1000503, 400 × Amethyst Fragment #1000405 |
39 weapons can be purified. Each one needs its own blueprint:
Pontifex items (random options)¶
Ester sells four Pontifex items for 20,000,000z each. Using one opens a window where you put in the weapon from your inventory (unequip it first). It always works and the item is used up.
| Item | Works on | Kind |
|---|---|---|
| Pontifex Courage #100650 | Adulter Fides weapons (before purification) | Physical |
| Pontifex Wisdom #100651 | Adulter Fides weapons (before purification) | Magical |
| Pontifex Tenacity #100652 | Vivatus Fides weapons (after purification) | Physical |
| Pontifex Belief #100653 | Vivatus Fides weapons (after purification) | Magical |
Each use replaces all random options on the weapon with two new ones: one from the Option 1 list and one from the Option 2 list. Every option in a list has the same chance, and the value is random within the range shown. Refine, cards and enchants are kept.
Random options are kept when you purify the weapon, so options from Courage or Wisdom carry over to the Vivatus Fides weapon until you use Tenacity or Belief on it.
Option 1 (21 possible options):
| Option | Value | Chance |
|---|---|---|
| Max HP | +200 to +1000 | 4.76% |
| Max SP | +50 to +250 | 4.76% |
| ATK | +1% to +5% | 4.76% |
| ATK | +10 to +50 | 4.76% |
| DEF | +10 to +50 | 4.76% |
| FLEE | +5 to +25 | 4.76% |
| HIT | +5 to +25 | 4.76% |
| Physical damage against Demi-Human/Brute/Demon/Dragon/Plant/Formless/Angel/Undead/Insect/Fish monsters (one of them) | +3% to +15% | 4.76% each |
| Ranged physical damage | +2% to +10% | 4.76% |
| Melee physical damage | +2% to +10% | 4.76% |
| Critical damage | +2% to +10% | 4.76% |
| After-cast delay | -1% to -3% | 4.76% |
Option 2 (14 possible options):
| Option | Value | Chance |
|---|---|---|
| Physical damage against Fire/Holy/Shadow/Poison/Neutral/Ghost/Undead property monsters (one of them) | +2% to +10% | 7.14% each |
| Ranged physical damage | +2% to +10% | 7.14% |
| Melee physical damage | +2% to +10% | 7.14% |
| Critical damage | +2% to +10% | 7.14% |
| Physical damage against Small/Medium/Large size monsters (one of them) | +2% to +10% | 7.14% each |
| After-cast delay | -1% to -3% | 7.14% |
Option 1 (27 possible options):
| Option | Value | Chance |
|---|---|---|
| Max HP | +200 to +1000 | 3.7% |
| Max SP | +50 to +250 | 3.7% |
| MATK | +1% to +5% | 3.7% |
| MATK | +10 to +50 | 3.7% |
| DEF | +10 to +50 | 3.7% |
| FLEE | +5 to +25 | 3.7% |
| Variable cast time | -2% to -10% | 3.7% |
| Magic damage against Demi-Human/Brute/Demon/Dragon/Plant/Formless/Angel/Undead/Insect/Fish monsters (one of them) | +3% to +15% | 3.7% each |
| Water/Wind/Earth/Fire/Holy/Shadow/Poison/Neutral/Ghost magic damage (one of them) | +2% to +10% | 3.7% each |
| After-cast delay | -1% to -3% | 3.7% |
Option 2 (14 possible options):
| Option | Value | Chance |
|---|---|---|
| Magic damage against Undead property monsters | +2% to +10% | 7.14% |
| Water/Wind/Earth/Fire/Holy/Shadow/Poison/Neutral/Ghost magic damage (one of them) | +2% to +10% | 7.14% each |
| Magic damage against Small/Medium/Large size monsters (one of them) | +2% to +10% | 7.14% each |
| After-cast delay | -1% to -3% | 7.14% |
Option 1 (21 possible options):
| Option | Value | Chance |
|---|---|---|
| Max HP | +250 to +1250 | 4.76% |
| Max SP | +75 to +375 | 4.76% |
| ATK | +2% to +10% | 4.76% |
| ATK | +12 to +60 | 4.76% |
| DEF | +12 to +60 | 4.76% |
| FLEE | +6 to +30 | 4.76% |
| HIT | +6 to +30 | 4.76% |
| Physical damage against Demi-Human/Brute/Demon/Dragon/Plant/Formless/Angel/Undead/Insect/Fish monsters (one of them) | +4% to +20% | 4.76% each |
| Ranged physical damage | +2% to +10% | 4.76% |
| Melee physical damage | +2% to +10% | 4.76% |
| Critical damage | +2% to +10% | 4.76% |
| After-cast delay | -1% to -5% | 4.76% |
Option 2 (17 possible options):
| Option | Value | Chance |
|---|---|---|
| Physical damage against Water/Wind/Earth/Fire/Holy/Shadow/Poison/Neutral/Ghost/Undead property monsters (one of them) | +3% to +15% | 5.88% each |
| Ranged physical damage | +3% to +15% | 5.88% |
| Melee physical damage | +3% to +15% | 5.88% |
| Critical damage | +3% to +15% | 5.88% |
| Physical damage against Small/Medium/Large size monsters (one of them) | +3% to +15% | 5.88% each |
| After-cast delay | -1% to -5% | 5.88% |
Option 1 (27 possible options):
| Option | Value | Chance |
|---|---|---|
| Max HP | +250 to +1250 | 3.7% |
| Max SP | +75 to +375 | 3.7% |
| MATK | +2% to +10% | 3.7% |
| MATK | +12 to +60 | 3.7% |
| DEF | +12 to +60 | 3.7% |
| FLEE | +6 to +30 | 3.7% |
| Variable cast time | -3% to -15% | 3.7% |
| Magic damage against Demi-Human/Brute/Demon/Dragon/Plant/Formless/Angel/Undead/Insect/Fish monsters (one of them) | +4% to +20% | 3.7% each |
| Water/Wind/Earth/Fire/Holy/Shadow/Poison/Neutral/Ghost magic damage (one of them) | +3% to +15% | 3.7% each |
| After-cast delay | -1% to -5% | 3.7% |
Option 2 (17 possible options):
| Option | Value | Chance |
|---|---|---|
| Magic damage against Poison/Neutral/Ghost/Undead property monsters (one of them) | +3% to +15% | 5.88% each |
| Water/Wind/Earth/Fire/Holy/Shadow/Poison/Neutral/Ghost magic damage (one of them) | +3% to +15% | 5.88% each |
| Magic damage against Small/Medium/Large size monsters (one of them) | +3% to +15% | 5.88% each |
| After-cast delay | -1% to -5% | 5.88% |