Susan Grey (Odin Temple gear)¶
In the Database
Every item this enchanter works on, the enchants it adds and the NPC on the map: open its Database entry. Item pages link back here too.
Susan Grey enchants the Soutanes and Clergy's gear from Odin Temple, up to 3 random enchants per item.
Where: /navi hu_in01 97/323
Items it works on¶
Wear the item and pick its slot (Armor, Garment or Shoes):
| Slot | Items |
|---|---|
| Armor | STR Soutane [1] #15397, AGI Soutane [1] #15398, VIT Soutane [1] #15399, DEX Soutane [1] #15400, INT Soutane [1] #15401, LUK Soutane [1] #15402 |
| Garment | Clergy's Manteau [1] #20947 |
| Shoes | Clergy's Boots [1] #22209 |
The item must not have a normal card in its 2nd, 3rd or 4th slot. A card in the first slot is kept.
Enchanting¶
Cost per enchant: 5 Angel's Dream #25767 + 500,000 zeny. Enchanting always succeeds, never breaks the item, and keeps refine and the first-slot card.
Enchants are added in order: 4th slot, then 3rd slot, then 2nd slot (3 in total). Every enchant is picked at random from the same list, each entry equally likely ("Normal" column below).
Better 3rd enchant at +7 or +9¶
If the item is refined to +7 or higher (Clergy's Manteau and Clergy's Boots) or +9 or higher (Soutanes) when you add the 3rd enchant, she offers a choice:
- Proceed with Angel's Dream: the normal cost and the normal list.
- Proceed with fruit: costs 3 Actinidia Cat Fruit #6909 instead (no Angel's Dream, no zeny) and uses a better list that depends on the item type.
| Enchant | Normal (any slot) | Fruit 3rd enchant, Armor | Fruit 3rd enchant, Garment/Shoes |
|---|---|---|---|
| STR+6 #4705 | 3.23% | - | - |
| STR+7 #4706 | 3.23% | 2.94% | 4.35% |
| STR+8 #4707 | 3.23% | 2.94% | 4.35% |
| AGI+6 #4735 | 3.23% | - | - |
| AGI+7 #4736 | 3.23% | 2.94% | 4.35% |
| AGI+8 #4737 | 3.23% | 2.94% | 4.35% |
| DEX+6 #4725 | 3.23% | - | - |
| DEX+7 #4726 | 3.23% | 2.94% | 4.35% |
| DEX+8 #4727 | 3.23% | 2.94% | 4.35% |
| VIT+6 #4745 | 3.23% | - | - |
| VIT+7 #4746 | 3.23% | 2.94% | 4.35% |
| VIT+8 #4747 | 3.23% | 2.94% | 4.35% |
| INT+6 #4715 | 3.23% | - | - |
| INT+7 #4716 | 3.23% | 2.94% | 4.35% |
| INT+8 #4717 | 3.23% | 2.94% | 4.35% |
| LUK+6 #4755 | 3.23% | - | - |
| LUK+7 #4756 | 3.23% | 2.94% | 4.35% |
| LUK+8 #4757 | 3.23% | 2.94% | 4.35% |
| CRI+5 #4764 | 3.23% | - | - |
| CRI+7 #4765 | 3.23% | - | 4.35% |
| Cri+10 #29241 | 3.23% | 2.94% | 4.35% |
| FLEE+6 #4762 | 3.23% | - | 4.35% |
| Flee+10 #29238 | 3.23% | 2.94% | 4.35% |
| DEF+12 #4794 | 3.23% | - | - |
| DEF+18 #4902 | 3.23% | - | 4.35% |
| MDEF+2 #4786 | 3.23% | - | - |
| MDEF+4 #4787 | 3.23% | - | - |
| MHP+3% #4867 | 3.23% | - | - |
| MHP+5% #4900 | 3.23% | 2.94% | 4.35% |
| SP+100 #4801 | 3.23% | - | 4.35% |
| SP+150 #4802 | 3.23% | 2.94% | 4.35% |
| DEF+21 #4903 | - | 2.94% | - |
| MDEF+10 #4790 | - | 2.94% | - |
| Fighting Spirit5 #4820 | - | 2.94% | - |
| Fighting Spirit6 #4821 | - | 2.94% | - |
| Spell4 #4812 | - | 2.94% | - |
| Spell5 #4826 | - | 2.94% | - |
| Expert Archer4 #4835 | - | 2.94% | - |
| Expert Archer5 #4836 | - | 2.94% | - |
| Sharp4 #4843 | - | 2.94% | - |
| Sharp5 #4844 | - | 2.94% | - |
| DelayafterAttack3Lv #4873 | - | 2.94% | - |
| Attack Delay 4 #4881 | - | 2.94% | - |
| STR Blessing #310076 | - | 2.94% | - |
| AGI Blessing #310077 | - | 2.94% | - |
| VIT Blessing #310078 | - | 2.94% | - |
| DEX Blessing #310079 | - | 2.94% | - |
| INT Blessing #310080 | - | 2.94% | - |
| LUK Blessing #310081 | - | 2.94% | - |
| DEF+20 #29026 | - | - | 4.35% |
| MDEF+6 #4788 | - | - | 4.35% |
| MDEF+8 #4789 | - | - | 4.35% |
The better option is offered from +7 on Clergy's Manteau and Clergy's Boots, and from +9 on Soutanes. Choosing the fruit needs only the 3 Silvervine Fruit.
Reset¶
Choose "Reset enchants." and pick the slot. The item must have all 3 enchants; she refuses to reset a partly enchanted item.
| Method | Cost | Chance |
|---|---|---|
| Fruit | 2 Actinidia Cat Fruit #6909 | Always succeeds |
| Zeny | 500,000 zeny | 70% success. On failure the zeny is lost, the item is not harmed and keeps its enchants |
A reset removes all three enchants. Refine and the first-slot card are kept.