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2nd OS Search

Guide

The 2nd OS Search is the repeatable follow-up to the OS Occupation operation from the Episode 17.1 story. The Rebellion sends your unit back into the OS facility to clear six sectors of A013 mutants and then put down the S-class mutant Miguel #20346.

Entering

  • Requirement: you must have finished the OS Occupation operation (talk to Est at /navi sp_cor 163/56 to start it). After that, the Operation Officer appears next to her at /navi sp_cor 160/55. He only shows up after you walk into that spot.
  • Party: you must be in a party. The party leader talks to the Operation Officer and picks Prepare 2nd OS Search, then every member talks to him and picks Enter.
  • Quest: the first time, the Operation Officer gives you More Search Operations. You need this quest active to get the reward at the end. He gives it again on your next visit after you have turned it in.
  • Cooldown: entering gives you Operation Waiting, a daily cooldown that resets at 04:00 server time. Once it has passed, talk to the Operation Officer to clear it.
  • Time limit: the instance lasts 2 hours.

Note

The 2nd OS Search uses the same facility map as OS Occupation, but you start at the other end, in the south-east (1@os_a 335/34).

Walkthrough

  1. The party leader walks onto the starting point. This starts the search, and the first two groups of mutants spawn at once.
  2. Each group is a mix of A013 - Caput #20348, A013 - Dolor #20349 and A013 - Bellare #20350, labelled CP1 to CP6 by sector. Later groups are larger.
  3. Every 10 seconds an announcement shows how many mutants are left. When the current group is dead the sector is reported secured and the next group spawns further into the facility.
  4. The poison gas cloud near 1@os_a 253/107 is removed when the fifth group (CP5) spawns.
  5. After the sixth group is cleared, CP7 Miguel appears at 1@os_a 205/188.
Group Around Mutants
CP1 + CP2 (spawn together) 1@os_a 270/90 and 1@os_a 257/72 9 + 7
CP3 1@os_a 205/82 14
CP4 1@os_a 214/130 15
CP5 1@os_a 250/157 14
CP6 1@os_a 210/186 22
CP7 1@os_a 205/188 Miguel #20346

Miguel

  • Once Miguel drops to 70% HP, he surrounds himself with 4 Manhole #20351 (7 cells away to the north, south, east and west), and moves them with him every time he walks.
  • From 30% HP he uses 8 Manholes: 4 more are added on the diagonals.
  • The Manholes only move when Miguel moves, so holding him in one spot keeps them in place.

When he dies, the summons are removed and the Operation Officer appears at 1@os_a 187/195.

Rewards

Talk to the Operation Officer inside the instance. Each player with More Search Operations active receives:

Reward Amount
Base EXP 150,000
Job EXP 150,000
Mysterious Component #25669 5
Cor Core #25723 1

Talk to him again and pick Go Out to return to sp_cor.

Tip

If you forgot to pick up More Search Operations before entering, you get no reward for the run. Talk to the Operation Officer outside first.

Overview

  • Entrance: Operation Officer at sp_cor 160/55 (/navi sp_cor 160/55)
  • Requirements: Unlocked by its story quest, time limit 2h
  • Entry: Repeatable, resets daily at 04:00.
  • Who can enter: Party (create a party first)

Bosses

Drop chances include Miracle's drop rates.

Miguel #20346

MVP · Level 115 · 8,600,000 HP · Demihuman · Wind 4 · Medium · Full monster entry

Item Chance
Yggdrasil Berry #607 50% MVP reward
Yggdrasil Seed #608 50% MVP reward
Tiger Skin #1029 100%
Mysterious Component #25669 100%
Damaged Weapon #25668 10%
Cor Core #25723 100%
Apple #512 5%
Miguel Card #27318 0.5%
Miguel G. #20347

Boss · Level 115 · 8,600,000 HP · Demihuman · Wind 4 · Medium · Full monster entry

No drops.

Manhole #20351

Boss · Level 1 · 1,000 HP · Formless · Neutral 1 · Medium · Full monster entry

No drops.

Monsters

Monster Level HP Race Element
A013 - Dolor #20349 111 31,000 Demihuman Poison 3
A013 - Bellare #20350 112 38,000 Demihuman Neutral 2
A013 - Caput #20348 110 31,000 Demihuman Dark 2

Rewards and quest items

Items the instance NPCs hand out, including quest items used along the way.

Item Amount
Damaged Weapon #25668 1
Cor Core #25723 5
Mysterious Component #25669 5

Exchange and crafting

NPCs outside the instance that take what you bring back from it.

NPC Takes Gives
Elyumina
sp_cor 111/130
Damaged Weapon #25668 Upgrades or quest use